Categoria: Avvisi
Stato: Corrente


The IGI Global editorial project titled "Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0" is officially released and is available at the following link:

Within the Society 5.0 paradigm, people and machines establish a positive relationship to find solutions for social aspects and problems. This perspective establishes a strong interconnection between physical and virtual space, making the user an active player for better life and society. In these terms, digital systems and virtual and augmented reality technologies enable multi-dimensional scenarios and additional levels of interdisciplinary collaboration to create a highly inclusive communication network and social framework.

The Handbook provides an overview of methods, processes, and tools adopted to achieve super-smart society needs by exploiting Digital Reality and Interactive Technologies. It includes use cases that illustrate applications that place people’s quality of life at the center of digitalization, accessing and managing various information and data domains. Due to its cross-cutting approach, the book aims to bring together different types of actors interacting with the functions considering diverse and complementary points of view. Indeed, Society 5.0 is not something to come but something to co-create (Keidanren, 2018).

This work can represent a stimulating reference resource addressed to the following.
• Researchers from engineering, computing, medicine, psychology, and sociology to underscore the potential for cross-fertilization and collaboration among these communities.
• Students who can, on the one hand, benefit from advanced didactic experimentation proposing collaborative tools establishing interactive virtual learning environments and, on the other hand, can develop a strategic attitude and working method to approaching complex problems.
• Professionals of the same fields as researchers (i.e., Engineers, Managers, Technicians, Health staff, Heritage curators, Cultural institutions, Educator) to exploit and make operative the scientific and academic outcomes and contribute to the digital transition process by formulating new products and services to be placed on the market (i.e., Multinational companies, ICT developers).
• Citizens who can be made aware of and engaged with various subjects by accessing information and cultural content more effectively and inclusively, playing an active role in the digital social network.
• Patients and fragile people who can understand how modern technology can play an essential role in supporting their daily activities and improving their quality of life through increasingly personalized and cutting-edge entertainment and therapy opportunities.

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